Abstract
Nowadays, checking the ease of interaction with a serious game is a tremendous challenge for universal design and accessibility experts. Therefore, accessibility in this context means that people with intellectual disabilities can easily navigate and interact in a web application. Accessibility is an essential parameter to consider in each software development phase with the Web Content Accessibility Guidelines (WCAG) 2.1. As a case study, it was applied to the Ludominga platform. Accessibility experts defined 18 guidelines to evaluate ten serious games with a manual method. This research can serve as a reference for future work related to accessibility in serious web-based games.
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Acknowledgments
This work has been funded by Secretariat for Higher Education, Science, Technology, and Innovation through the National research financing program (INÉDITA), under the Convention No.: 20190003CI and project code: PIC-18-INE-EPN-003.
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Acosta-Vargas, P. et al. (2021). Towards the Development of Serious Games Accessible for Users with Cognitive Disabilities. In: Nunes, I.L. (eds) Advances in Human Factors and System Interactions. AHFE 2021. Lecture Notes in Networks and Systems, vol 265. Springer, Cham. https://doi.org/10.1007/978-3-030-79816-1_28
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DOI: https://doi.org/10.1007/978-3-030-79816-1_28
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