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Exploring Two Design Processes: Slow and Fast

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Advances in Affective and Pleasurable Design (AHFE 2017)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 585))

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Abstract

Responding to changes in industry that are driven by improving processes that cause the product development cycle to be compressed, design educators integrate new technology tools and techniques of product development to ensure that students will keep pace with professional practice. Two approaches for Slow and Fast product innovation projects and the student and faculty takeaways are discussed here - ‘Kickstand’ based on crowdfunding and self-manufacturing concepts in a fourth year industrial design studio (14 weeks), and ‘Design Sprint’ in a business/engineering studio (4 weeks).

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Correspondence to Cliff Shin .

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Shin, C., Thomas, J. (2018). Exploring Two Design Processes: Slow and Fast. In: Chung, W., Shin, C. (eds) Advances in Affective and Pleasurable Design. AHFE 2017. Advances in Intelligent Systems and Computing, vol 585. Springer, Cham. https://doi.org/10.1007/978-3-319-60495-4_1

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  • DOI: https://doi.org/10.1007/978-3-319-60495-4_1

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-60494-7

  • Online ISBN: 978-3-319-60495-4

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