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Methods and Procedures to Usability Testing in Virtual Reality Systems

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Advances in Ergonomics in Design (AHFE 2017)

Abstract

The development of devices and applications based on Virtual Reality (VR), with inviting and affordable prices, is increasingly attractive to consumers eager for novelty. Even with all the sophistication, the design and development of these technologies have the challenge of proposing devices and apps that could be used by any kind of user. So that, this context makes it necessary to investigate the usability of these technologies as well as the ergonomic constraints and risks inherent in both the physical devices and the characteristics of the virtual environment adopted by the user. During the usability test, both verbal and nonverbal behaviours can be observed. In such situations, the methods and procedures adopted will require the ergonomist to use specialized equipment for the recording and/or monitoring of this information. These, in turn, provide support for ergonomic recommendations, suggestions for improvement and even for product/system redesign.

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Notes

  1. 1.

    According to this study under development at UFPE Design Department.

  2. 2.

    https://global.britannica.com/technology/virtual-reality.

  3. 3.

    https://www.youtube.com/watch?v=1nwKwVIWQbA.

  4. 4.

    https://www.emotiv.com/.

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Correspondence to J. Pereira Neto .

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de França, A.C.P., Pereira Neto, J., Soares, M.M. (2018). Methods and Procedures to Usability Testing in Virtual Reality Systems. In: Rebelo, F., Soares, M. (eds) Advances in Ergonomics in Design. AHFE 2017. Advances in Intelligent Systems and Computing, vol 588. Springer, Cham. https://doi.org/10.1007/978-3-319-60582-1_5

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  • DOI: https://doi.org/10.1007/978-3-319-60582-1_5

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-60581-4

  • Online ISBN: 978-3-319-60582-1

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