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Traditional Vs Gesture Based UAV Control

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Advances in Human Factors in Robots and Unmanned Systems (AHFE 2018)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 784))

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Abstract

The purpose of this investigation was to assess user preferences for controlling an autonomous system. A comparison using a virtual environment (VE) was made between a joystick based, game controller and a gesture-based system using the leap motion controller. Command functions included basic flight maneuvers and switching between the operator and drone view. Comparisons were made between the control approaches using a representative quadcopter drone. The VE was designed to minimize the cognitive loading and focus on the flight control. It is a physics-based flight simulator built in Unity3D. Participants first spend time familiarizing themselves with the basic controls and vehicle response to command inputs. They then engaged in search missions. Data was gathered on time spent performing tasks, and post test interviews were conducted to uncover user preferences. Results indicate that while the gesture-based system has some benefits the joystick control is still preferred.

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Correspondence to Brian Sanders .

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Sanders, B., Vincenzi, D., Holley, S., Shen, Y. (2019). Traditional Vs Gesture Based UAV Control. In: Chen, J. (eds) Advances in Human Factors in Robots and Unmanned Systems. AHFE 2018. Advances in Intelligent Systems and Computing, vol 784. Springer, Cham. https://doi.org/10.1007/978-3-319-94346-6_2

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