Abstract
Dyslexia is a specific learning disability characterized by the difficulty to accurately and fluently recognize words due to a deficiency in the phonological component of language. This disability has a global impact and affects around 5% of the population. This study proposes to test if applying an Augmented Reality (AR) interface it may improve the identification of reading-writing disorders in school-age children to anticipate dyslexia diagnosis. Based on this premise, a mobile application that tests two errors of the Specific Dyslexia Exploratory Test (TEDE) has been developed. This software was tested on children from a school located in Quito- Ecuador. The results of this test prove that this software gets a better detection of the reading and writing disorders than using a manual inspection. The main contribution of this work is the validation of the helpfulness of software with an AR interface for the early detection of this learning disability.
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Acknowledgments
The authors gratefully acknowledge the financial support provided by the Escuela Politécnica Nacional, for the development of project PII-16-04 “Aceptabilidad de la A2R”.
Thanks to the School “Republic of Argentina” of Amaguaña, Pichincha-Ecuador Thanks to its authorities, teachers, parents and children participants. Thanks to MSc María Torres for the support given in English language.
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Tenemaza, M., Navarrete, R., Jaramillo, E., Rodriguez, A. (2019). Specific Dyslexia Exploratory Test (TEDE): Two Tasks Using Augmented Reality. In: Ahram, T., Falcão, C. (eds) Advances in Usability, User Experience and Assistive Technology. AHFE 2018. Advances in Intelligent Systems and Computing, vol 794. Springer, Cham. https://doi.org/10.1007/978-3-319-94947-5_91
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DOI: https://doi.org/10.1007/978-3-319-94947-5_91
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